The video game industry has eliminated more than 3,700 confirmed jobs globally in 2026, with the real total likely running past 4,000 once unverified cuts and quiet studio closures are counted.
Problem is, they're firing older devs who know anything about coding because they're "problematic."
And deeper, they're firing developers, not executives who decide hiring. So the black girl-boss in HR will 110% hire only septum ring gender"mancers" who echo her Bluesky feed.
Compounding the problem, rather than reducing it. When the HR directors get fired, we might see progress 10-15 years down the line.
Problem is, they're firing older devs who know anything about coding because they're "problematic."
And deeper, they're firing developers, not executives who decide hiring. So the black girl-boss in HR will 110% hire only septum ring gender"mancers" who echo her Bluesky feed.
Compounding the problem, rather than reducing it. When the HR directors get fired, we might see progress 10-15 years down the line.
Good, but not good enough, welfare time is over..."put the damn fries in the bag"
I don't think it has anything to do with over hiring during the pandemic, they were over hiring for their woke push back in 2016.
It couldn't possibly be because all of the woke crap games like Soyverine and Veiltard failed to sell, right?
Gee, I wonder why.