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SK's avatar

This has the stink of Other M all over it...

Metroid and Tomb Raider have a very specific ambiance about them: A solitary warrior fights a lonely war against alien & monstrous (for Samus) or animal & supernatural (for Lara) enemies. There are close to zero other humans in the two original games. It's a mood that permeates those games and their art and music. Dumping braindead Hollywood tropes into them will (and for Tomb Raider, did) ruin the aesthetic.

JoAn-0697's avatar

I plan to get it right away. I liked Dread, but the doubts are legitimate, especially because Retro Studios, like Obsidian, has lost important staff and hired questionable personnel. I don't think it will undermine everything, but anything is possible; we must proceed with caution. Additionally, I remember a former YouTuber's warning that the companion mechanic would become abusive. At first, it worked with The Last of Us and Uncharted; in some games, such as Nier, it not only works but also serves to build the lore, but it quickly becomes abusive for genres or stories that didn't require it, such as God of War, and even in Marvel's Spider-Man, they managed to replicate it.

Metroid hasn't had much success in its attempts to be like a film. There's the case of Other M, and while some of the criticism was justified, over time, listening to other critics on the internet, I was left wondering whether they were bothered by the plot, the gameplay, or just the fact that Samus behaved in a somewhat feminine way.

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