4 Comments
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Laran Mithras's avatar

"Fear of Covid-19."

Uh...

Done and gone years ago, Axis Studios. Meaning, you're grasping for any straw other than losing your USAID funding.

Noted.

John F. Trent's avatar

It definitely was not a pandemic.

John A Douglas's avatar

There was a first season?

NeverForget1776's avatar

Its a shame. I enjoyed the content that Axis studios produced; it was very lovely. With so many misses with Disney/MCU since phase 3 it was nice to see this one. I found 3 of the 4 episodes to be very enjoyable and conveying good lessons.

What i find interesting is how their own structure of mainly large scale projects only is what forced them to close. IN our personal finances any/all financial advisors are going to tell you to diversify and for good reason. IN the video game business and likely other industries, this mindset of real diversification is lost on most. There are games that could/did make money but because they weren't mega amounts the studio/publisher abandons it. Its this idea that if it can't make at least 10 million them we pas on it. I would think it would be smart for a publisher like EA to have both large, small and medium scale projects so that they aren't so dependent on a few bug ones In the case of Axis studios could they have re-structured so that instead of big projects only they had a mix? That way the smaller projects that are less profitable but still profitable, can help carry the load when their are issues with the larger projects? Of course its irrelevant if projects are absent in al sizes/scale but I'm not seeing that being the case here.

When you create a dependency circle you are in away enslaving yourself to it so there is a singular point of failure. If i were running EA I'd have a mix of all size projects and as long as something was profitable then it stayed.